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 SIMULATION TECH TALK ?
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JacobOlivia User is offline
post Oct 31 2017, 10:27
Post #1

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Group: Jungle Massive
Posts: 173
Joined: 25 September 2017





Hi,


Instead, we went with a loose constraint and a generic swipe we still need different versions of the swipe for different grips. This lets Sims move through the house more fluidly and interact with carryable objects more reliably and flexibly.
In general, we tried to go for flexibility and smoothness over exact perfection in many cases like this. This is also why we have more clipping while routing - we decided trading the foot tapping from TS3 was worth it.

Does that make sense?



I didn't find the right solution from the internet.


References: https://forums.thesims.com/en_us/discussion...ation-tech-talk


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